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How to Implement Google Play Games?

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I've followed all the guides from the GitHub page but my game still doesn't show anything in Google Play Games. There's no errors or anything. I kind of want to have an update rolled out with leaderboards by Monday, so I would really appreciate any help. Here's the main script I use to upload scores to GPG. using UnityEngine; using UnityEngine.Purchasing; using System.Collections; using System; using GooglePlayGames; using GooglePlayGames.BasicApi; public class GPG : MonoBehaviour { public bool SignedIn; // Use this for initialization void Start () { UnityEngine.Object.DontDestroyOnLoad(gameObject); //Initialize Google Play Games Services Authenticate(); } // Update is called once per frame void Update () { } public void Authenticate () { // authenticate user: Social.localUser.Authenticate((bool success) => { // handle success or failure SignedIn = true; }); } public void SubmitScore (int Score) { if (!SignedIn) { Authenticate(); } else { //Submit the high score to GPG Social.ReportScore(Score, "CgkIiIeYtM0eEAIQCg", (bool success) => { // handle success or failure }); } } public void UnlockAchievement () { if (!SignedIn) { Authenticate(); } else { //Submit the high score to GPG } } }

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